Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
December 13, 2013
Image Size
2.2 MB
Resolution
1920×1080
Link
Thumb
Embed

Stats

Views
13,797 (28 today)
Favourites
78 (who?)
Comments
16
Downloads
80 (1 today)
×
Australium Bling [TF2 SFM] by iKonakona Australium Bling [TF2 SFM] by iKonakona
Add a Comment:
 
:iconthewildwestpyro:
TheWildWestPyro Jan 16, 2014  Student Writer
Now watch as Trade Plaza goes apeshit over this guy.
Reply
:iconredheavy101:
  • "Ya da da da! Best thing! Heavy owns best thing! It is his, do not touch, or he will kill you! Da dum da dum dum!"
Reply
:iconrazorvolare:
RazorVolare Jan 8, 2014  Hobbyist Artist
One Australium Wrench or Australium Scatter Gun, that's all I want, but the n00bs and tr0lls on Empire and Metro keep preventing me from completing my tour.. :^;
Reply
:iconbi0hazardbrony:
This Demo says: "Y0L0 SW4GGOT!"
Reply
:iconpd333:
I have a Australium Black Box if you want to use it in a video.
Reply
:iconthelakotanoid1:
so king Midas was a demopimp? nice XD 
Reply
:iconbardur115:
Gold what more to ask for?
Reply
:iconethosaur:
ethosaur Dec 13, 2013  Hobbyist Digital Artist
Say, how did you give the chair a golden texture? was there any special way or did you just use same materials as the golden guns? (I don't know texturing)
But really nice, i love shiny things...
Reply
:iconikonakona:
I temporarily replaced the .vmt to a golden weapon one. I think I used the vmt for the golden rocket launcher to start off with then I replaced the texture used in the vmt to "effects/yellow" or "effects/red." Create a backup of the original vmt before changing it. Here is an example of the vmt file.

"VertexLitGeneric"
{
"$basetexture" "effects/yellow"

"$phong" "1"
"$phongexponent" "110"
"$phongboost" "2"
"$lightwarptexture" "models/lightwarps/weapon_lightwarp"
"$phongfresnelranges" "[.25 .5 4]"
"$basemapalphaphongmask" "1"

// Begin GOLD look

"$envmap" "cubemaps/cubemap_gold001"
"$envmaptint" "[2.5 2.5 1.15]"
// End GOLD look

"$rimlight" "1"
"$rimlightexponent" "70"
"$rimlightboost" ".25"

"$glowcolor" "1"

// Cloaking
"$cloakPassEnabled" "1"
"$sheenPassEnabled" "1"

"$sheenmap" "cubemaps\cubemap_sheen001"
"$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
"$sheenmaptint" "[ 1 1 1 ]"
"$sheenmapmaskframe" "0"
"$sheenindex" "0"

"Proxies"
{
"AnimatedWeaponSheen"
{
"animatedtexturevar" "$sheenmapmask"
"animatedtextureframenumvar" "$sheenmapmaskframe"
"animatedtextureframerate" "40"
}
"invis"
{
}
"ModelGlowColor"
{
"resultVar" "$glowcolor"
}
"Equals"
{
"srcVar1"  "$glowcolor"
"resultVar" "$selfillumtint"
}
"Equals"
{
"srcVar1"  "$glowcolor"
"resultVar" "$color2"
}
}
}

Reply
:iconelia1995:
Elia1995 Jan 5, 2014  Student Digital Artist
I've tried that to make the Saxxy look golden, but now it is full yellow with even the base yellow and NOT SHINY at all.

Here's a quick screenshot: puu(DOT)sh/6amyE.jpg
Reply
Add a Comment: